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[REQUEST][PC] Overwatch

About me
My name is Mysteryusy, and I am your typical broke student. However there are some stuff that I like that other typical people do not and vice-versa. For example I love everything which involves technology: robots, computers, consoles, different programming languages, phones, circuits etc. Pretty much if it has electricity in it, it’s a go for me. Another thing I love is learning languages. Both programming and real languages. I am currently learning C#, Python and Japanese, but I have been sort of interested in learning either German or Korean. What inspires me about learning different languages is that I get to learn, and get to know another culture, country and it’s peoples. It gives me another way to connect with other people. My favorite hobbies include: reading books, fixing stuff around the house and swimming! A thing I am obsessed with is dogs, especially Shiba Inus (aka. Doge). I have a whole folder full of different types of Doge memes also. Recently I have also been interested in learning a musical instrument (violin) since one of my friends do play the drums and I wanted to sort of play with him together. There are some stuff however which I completely hate. For example: extremely long queues, mass crowds on public transport, typing a long link into browser then getting redirected to 404 message, spiders (only big types which are big badass and make my nope meter go off). Well I guess that are the most interesting things about me, other than those I am honestly your typical student.
Me, Games & Overwatch
I made contact with games quite early in my life and I loved them. Well that didn’t change even now as I had grown up a bit. My favorite genre of games are MMORPGs, FPS games and MOBAs. Some honorable mentions of games that I played tons of with for several years are: SMITE, League of Legends (I am still a silver nub after lots of seasons), Counter Strike (both 1.6 and GO), TERA, Neverwinter. So about a year ago Overwatch came out. I was pretty hyped for it since I played in the beta and had a blast. The reason for the love was the fact that Overwatch was a breath of fresh air in FPS games. It was an FPS fused with MMO elements and sort of arcadish style (you know not that realistic looking like Rainbow Six Siege and CS:GO). Also it had really unique characters which I could sort of identify myself with. I watched tons of videos and streams about the game but then reality hit me. I had no money since we had to pay for repairs since a storm damaged our house. I tried saving up but there was always something which needed money ASAP and my saved up money disappeared. Oh and another reason is that I love competitive games which need teamwork also.
What is Overwatch?
Overwatch as I said a bit earlier is an FPS game with MMO elements (like skills and leveling system). It features currently 23 playable characters but a new hero is coming: Orisa. A big guardian robot. There are 15 maps and 5 game modes not including tutorial and practice modes. My favorite game mode is Capture The Flag and Arcade game modes (mostly 3v3 elimination or All random). Every hero is categorized into one of the 4 categories. The first category is Offense. These characters have high damage output but are thin like paper and can be crushed like glass. Second group is Defense. The main objective of the defense role is to guard locations, create choke points, and establish a front. Next category is Tank. As their title suggest they excel at soaking up damage guarding the team. They have shields, interrupts. Last but not least Support. In my opinion they are the least played. They have heals, shields, buffs and they are the soul of the team. If they are not present a whole team can get crushed really easily. Overwatch has a loot and a level system. Each hero has lots of skins, sprays, voice lines and poses. These can be unlocked by opening them from loot boxes which you get from leveling up or by participating in events. Another way of unlocking customizations is to buy them with gold which you get from boxes also. One of Overwatch’s most iconic mechanics is the POTG / POTM (Play of the game / Play of the match). This is basically a highlight of a match’s biggest moment, where a player for example killed everyone. All in all Overwatch is a pretty awesome game with high skill ceiling and still has a long way to go before it heads to the graveyard of games in my opinion.
My favorite Heroes!
My favorite heroes based on Beta and my friend’s account are as follows: Mercy, Mei, D.VA, Sombra, Ana, Zenyatta. Well most of them are supports since I love healing and supporting my team while sitting in the back. The only offensive hero I like is Sombra since I love her hacking theme, and the fact that she can go invisible and teleport away from danger. My goto tank is D.VA. You know she’s a gamer grill from Korea, a professional one. Also the ability to make bullets disappear and fly is really cool also in my opinion. My other love is Mei. I know some people really hate her because all you have to do is Spray then Aim at head at right click, but that is what makes Mei my love. Sometimes I want to retire from healing I go for Mei. She’s sort of easy and that ultimate is a game changer when holding points. So at the beginning of this paragraph I have almost listed all of the supports here but my favorite all of them is… drum roll Mercy. I love that she can sort of fly, heal, buff and if in a 1v1 situation she can still do something about it and use her small pistol to pew pew.
Thanks for reading my request and I would be really happy if this request would get fulfilled. P.S.: REQUESTS NEVER DIE!
Steam ID Battle.net ID: Mysteryusy#2889 Link to Overwatch Store Page
submitted by Mysteryusy to GiftofGames

Constructive Critcism: Better Profiles, Game-Layouts, Extras, Game-Modes and more - This good game can more!

Hello DoC-Community,
I'm playing DoC since two weeks now and I think this game is awesome regarding his game technique. When I was a little nerdy teenager I played all kinds of TCGs with people in my city. I started with Simpsons TCG, which was never a true TCG and hasn't had the right technique to be a star under the TCGS. I played several years Magic: The Gathering, which is in my opinion the best TCG I've ever played and even better from it's technique than DoC. I also played Legend of the Five Rings, but never really good, even tried Yu-Gi-Oh for several weeks but I had my prime time with Warlord: Saga of the Storm. The game mode was fun, but it depended a lot of luck... in the end it's that I spent so much time and money playing this game instead of MtG.. I would be a richer man now with the amount of rare and promo cards I have in Warlord instead of MtG. After that phase I was a bigtime nerd regarding computer games, especially eSport titles.. I started with Counter-Strike: Source, played it really on high skill, switched to 1.6 because I liked the gampeplay more - it was harder to learn and I always want to play the game where you need the most skill. After some time I switched completely from playing to writing about eSport.. I was writing for several big eSport organizations, including the mTw, MYM and in the end for fragster.de, which was besides readmore.de at that time the second biggest news-page about eSport in Germany. I worked at the same time as an admin for a relatively big competitive Warcraft3-League, the TGL and managed a semi-pro German-Russian WC3-Team. At some day I broke with all that and started to do things besides gaming.. after some years, when StarCraft 2 came out, I started playing again, because I finally wanted to play competitive on a high level after those years of just writing or managing about it.. I was in Diamond while Beta and in a really good team in that time, Team Media Cafe - and then I broke my hand 2 years ago and had a downtime in life so I quit everything.
Well... That's my story. I just want to describe how passionate I am about gaming. Currently I'm in Peru for a voluntary year. I'm not nerdy anymore and if you would see my life and what I do, you would never expect how many years I spent with all kinds of gaming - I just love it. From Warhammer to TCGs to eSport-titles and I still play high-skill boardgames with some people. SO!
But what I actualy wanted to point out are several points of critcism regarding DoC. I think because of all the years I've spent with gaming, especially in eSports I know how DoC could grab in future many ex-TCG players, other Online-CCG players like Hearthstone or Scroll.
==> Game -> DoC > Hearthstone, Layout Hearthstone -> DoC
DoC is just the better game and deeper in the strategies someone can play if you compare it to Hearthstone and I don't have to talk much about that fact, because most of the people who are here and saw Hearthstone know that. But Hearthstone has it's hughe Blizzard community and it's characters, which the people love and it's awesome layout. I know that DoC is limited and doesn't need a good machine to run it and that is awesome, therefore it couldn't produce the same animations the Hearthstone cards have sometimes, but I want to point out other aspects in the following texts, which I think have to change to generate more users for DoC in the future.
==> Player Profiles
I can't understand why the player-profiles are so damn unlovely made. I would love to see match-histroy in my profile at least, maybe some kind of Avatar, Win/Loss streaks, Favourite heroes and just more statistics - and not only in my profile, but I want to look up the profiles from other players aswell. This generates in my opinion a much better game feeling, knowing against whom you won or lost and definitely a better communication between players aswell.
==> Game-Modes: Draft, Low-Elo-Tourney...
The first thing which comes to my mind when I thing about TCGs or CCGs are drafts. Hearthstone was able to bring it to the players perfectly, because the developers knew that TCG players love it, therefore they implemented it. The Blizzard people know how to do that stuff. I saw a post on reddit from a person who had an idea, maybe that's a start, but the developers who actually are responsible to add features to the game should start thinking about it, because in my opinion this would be devastating good and motivating for old, new and ex-Hearthstone players. Besides having diversion in the game-modes, which is awesome for all players, it enables new players to test and experience other cards and heroes while having only their starter deck for weeks to play and win with. I support definitely the idea that you shouldn't receive the cards you drew but a little price in the end would be nice.
But what was really a shocker for me in the beginning, was that there are no Low-Elo-Swiss tournaments. I entered a tourney because I never thought that those tourneys are not Elo-based and I was devastatingly bashed from a guy, which lead to my immediate leaving of the tourney. A Low-Elo-based-tourney or better Lvl-based with a lesser price would be so exciting for new players to compete in and I think a possible source of income for the developers aswell, having the option that new players buy for little money tour-tickets.
I generally criticise the lack of different game modes. I'm as a new player stucked for weeks in this ranked-mode and I don't know how many weeks more to come until I finally reach the level where I actually have the chance to win a Swiss.
==> Trading - impossible?
I really thought often about this point but I don't have a clue how anyone could implement something like that. It's clear that it would be a huge positive blow for all players. Maybe at least that you can change cards you have for wild cards. I mean, seriously, when I have 40 copies of a common card it should be possible to change 32 for 1 or 2 wildcards? Or at least uncommons? I don't think that it would break the game. Or at least there should be a certain limit for having a card, if you reach a certain amount, because it doesn't make sense receiving a card if you already have 30 copies of it and it's just frustrating.
==> Premium cards - a joke?
I mean you can foil it like that if the game is actually real, because it looks nice, but in an online version? It is so unlovely made that Ubisoft just foiled every "premium-card" and that more or less in the exact same way, everytime? Why not at least in different colours, it wouldn't need so much more space. I would love to see at least different skins for the heroes, because I think to change the complete picture of premium cards would lead to an explosion of the space needed for DoC, which nowadays is nice and small. I'm not completely sure in this point and I don't think it's that grave like the others, but a change would be nice, this time maybe for players who are long in the game and wish a change...
==> Chat Rooms, possibilities to communicate, Clans
Why are there no chat-rooms where you can, where you can form clans, f. e.? Like in WC3 and all the other games which exist. Maybe it leads to another need for space explosion of the game, but I really would like to hear if that's Ubisofts primary goal.
==> In the end...
The game is awesome, strategically, the M&M world is nice, I played Heroes of M&M when I was a kid so much with my brother, the cards are nicely designed. I'm fine with the gold income. But the biggest lack is the design of profiles, the lack of chats and possibitlies to actually feel that you are playing with other humans. For example a flag would at least show me where the guy is from I'm playing against. I don't know if Ubisoft really wants to minimize things like that to keep the game low on needed hard disk or RAM space. I'd love to hear your opinions and intel!
Nils / Simulacron-3
submitted by Kimb3r to duelofchampions

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